Books

Note To Self

TR_Mainland.esm
Value 0 gold Weight 0.0
Content

Exterior tower windows need update to reflect int windows. Their placements are included in main floor tower.

Lighting is fairly standardized in 1st floor, guild guide pad, training hall, and arch mage's quarters. arboretum should be bright due to plants needing light. supplied by windows and orb assets. summoning chamber I left untouched from tani's lighting, I thought it looked good but its your call if the standard lighting is better. reactor room is a little darker to let the reactor lighting pop. library is also untouched from tani's lighting, again I'm leaving this up to the reviewer.

Some Breton assets are used throughout the claim to characterize the archmage's heritage more. The only ones I added were the lamps in the archmage's chambers and some alcohol on the meeting table on the first floor interior, the rest are tani's placements.

Tani had implemented some NPCs already, and one was shuffled over to the Labs from the main floor. I'm not sure of the extent she added ownership to things.

Claim calls for rich furnature, although m furnature is utilized in some common areas and work areas.

The orbs in the arboretum were assets tani was waiting on for this tower. Default resolution texture version are missing glow maps

1st floor to be renamed Guild of Mages: Foyer Training hall to be renamed Guild of Mages: Labs Guild Pad to be renamed Guild of Mages: Commons Reactor Room -> Genatorium? not sure

UPD (FlinSunset): leaving the 1st floor as "Narsis, Guild of Mages" for dialogue filtering renamed the Training Hall to Laboratories renamed the Guild Guide Pad to Commons renamed the Reactor Room to Genatorium

Per tani - in arcane lab, pottery assets from different provinces are used to denote a collecting hobby of the caretaker there

Questers please make use of the bulletin board in commons for quest hooks

2 NPCS to be teleported from rescues quests to main floor, be sure there is space for them

Reminder for JNMD, please script itermerel's notes reactor room to appear if npc returns after vanilla quest UPD (FlinSunset): done

Additionally Tani noted the reactor control panel needed scripts

Properties
ID
TR_m7_NOTE_NarsisMG
Technical
Model
tr\tr_note_pin.nif
Icon
default icon.dds