It's larger than some of the tombs we've been using so far. It'll definitely make a good farm once I've spread the spores around a little more. Jumps-At-Shadows Disposition ≥ 30
Hm? Yes, I suppose it's a nice enough place. Now, could you let me get back to my work? Hafgar Disposition ≥ 30
What are you here for? The offerings? You can take them. But... don't disturb my ancestors. Please. Sodren Helval
My family's tomb, yes. You know, I think I'll see if we can stay here a little longer -- I'd like to take the proper time to pay my respects. So if you wouldn't mind, try to keep whatever you're doing here quick. Sodren Helval Disposition ≥ 30
There's not much else to say about it, really. If you have more questions, maybe Sodren will have the answers. Drarayne Helval Disposition ≥ 30
Well, I'm not sure what exactly you'd be inspecting here -- we've made sure everything is well kept up. But I suppose it's good to have someone other than us keeping an eye on the tomb. There have been too many rumors of grave robbers in this area recently for me to really feel that this place is secure. Oh, and you should probably stay out of the lower levels. I know you're a priest, but the guardians still might not take kindly to you disturbing them. Drarayne Helval
I've never seen you before, and I know most of the Temples in this area very well. So what seems much more likely, I think, is that you're a grave robber who's just trying to make excuses. That Lerano woman was right about you outlanders. Leave this place, or I'll be reporting your activities -- as well as the attempt to impersonate a priest -- to the City Watch once we're back in Narsis. Drarayne Helval
Well, you could've picked a better place to stay, but I suppose I can't begrudge you a bit of shelter. I apologize for being a little prickly before; we've just been on edge with all the rumors of grave robbers in this area lately. So maybe move on once you're ready to, and avoid the lower levels of the tomb. That's where all the guardians are. Drarayne Helval Disposition ≥ 50
And you expected to find much safety in a tomb full of ghosts and reanimated guardians? Don't answer that; I'd rather not listen to your excuses. That Lerano woman was right about you outlanders. Just leave, or else I'll have to report your activities to the City Watch once we're back in Narsis. Drarayne Helval
This is my family's tomb, and I'm here with my husband to put one of my ancestors to rest. But that's none of your business. So could you please tell me again why exactly you're here? Drarayne Helval
Our alchemists can move in there now. As long as the Helvals don't go blabbing to the Watch about what we're up to. Saldeni Andralor
So all the tomb's guardians are dead, and you made the Helvals keep quiet about it? Coulda been more thorough, but not bad. Take these, for use in further jobs. Now, before we go on, maybe you ought to know what we're really doing in the tomb. It's a nice, secluded spot; makes for a good base out in the canyons. What we want it for, though, is to let our alchemists go in and get to planting a very special fungus on those bones. Then, they can grind it up, mix it around, and make greydust out of it. Saldeni Andralor
So all the tomb's guardians are dead, and you killed the people who were visiting it? Nice work, %PCRank. Very clean. You can take these, for use in further jobs. But maybe you ought to know what we're doing there, too. The tomb is a nice, secluded spot; makes for a good base out in the canyons. What we want it for, though, is to let our alchemists go in and get to planting a very special fungus on those bones. Then, they can grind it up, mix it around, and make greydust out of it. Saldeni Andralor
Alright, all the tomb's guardians are dead. Fine. But what about these people you met in there? They're gonna get suspicious, and maybe they'll decide to squeal to the City Watch. We can't have that. So go back to the tomb and make sure that they keep quiet. Saldeni Andralor
So let me get this straight. You went to the tomb, found some people in there, and not only thought it unnecessary to destroy the tomb's other guardians, but also did nothing to make those people stay quiet? Get back there, %PCRank, and make sure that we can use the tomb without anyone squealing about it. Saldeni Andralor
Don't expect any more thanks for killing those guardians -- it's your job to go see if there's anything else in there now. Saldeni Andralor
I know that look, %PCRank. So you dealt with the tomb guardians -- great. But there's something you didn't do, right? Scope out the place fully, maybe? Very sneaky. Save it for someone else. Get back there and make sure it's free of any surprises. Saldeni Andralor
I told you how to get to it, and I told you to kill whatever's moving inside. So why are you still standing in front of me looking like you can't remember what your job is? Saldeni Andralor
We need it cleared out in order to put it to use. So you're -- what? You already killed everything in there? I'm almost impressed, %PCRank. But just to be safe, how about you visit it again and make sure nothing else has turned up inside since the last time you were there. If you don't remember how to get back, just go to the Old Dren Plantation and turn off the dirt path nearby to the southeast. Follow that till it forks and take the right branch, then turn right again to get to the tomb. Saldeni Andralor
We need it cleared out in order to put it to use. So you're going to go there, and make sure all the heaps of bones lying around inside stop moving. You can get to it by leaving Narsis to the southwest and following the road east, then turning right onto a dirt path before the Old Dren Plantation. Follow the path till it forks -- near the big tower complex, you can't miss it -- and take the right branch, then turn right again to get to the tomb. Saldeni Andralor
We need it cleared out in order to put it to use. So you're going to go there, and make sure all the heaps of bones lying around inside stop moving. You can get to it by leaving Narsis to the southwest and following the road east, then turning right onto a dirt path before the Old Dren Plantation. Follow the path till it forks and take the right branch, then turn right again to get to the tomb. A word of advice, too -- avoid the big tower complex up on the bluffs. The Boss doesn't like uninvited guests. Saldeni Andralor