Annoying, buzzing hive. Witch-worms build their nest in a discarded shell, thinking themselves masters. The ashlands will consume them as it consumed their progenitors. Vrashammu
I'll need a few more decades to solidify my power over the stronghold. Maybe I could give you some more work by then. Master Bel-Betu Disposition ≥ 30
Go to Volenfaryon and kill the three mabrigash there. The rest will scatter with the first ash storm. Master Bel-Betu Disposition ≥ 30
Go to Volenfaryon and kill the three mabrigash there. I don't particularly care what happens to their lackeys, so you can take some of my summoned minions to aid you. Master Bel-Betu Disposition ≥ 30
Recently, an Ashlander tribe moved into the nearby stronghold, Volenfaryon. They are ruled by a trinity of mabrigash sisters, who are no doubt plotting my demise. I want you to go there and soak the ground with the witches' blood so I can resume my work there. Master Bel-Betu Disposition ≥ 30
The stronghold is an evil place, home to the nameless tribe. I can mark it on your map. Yan-Ahhe Disposition ≥ 15
Volenfaryon is an ancient Dunmer stronghold, half-buried in the ash, northwest of Arvud. A tribe of Ashlanders have made the ruin their home. I've never been there, because I'm not a complete moron. I hear they hunt outlanders like you and me for sport and sacrifice their organs to whatever twisted spirits they worship. Iridor Disposition ≥ 30
My old tribe cast me out -- those ingrates. Long did I wander aimlessly in the wilderness until I met Ahaatu and we took over this ruin. Soon, Mar-Utu joined us with the renegade tribesmen of Ishanuran. Agarinnu Disposition ≥ 30
It is an ancient Dunmer stronghold. A nameless tribe of outcasts live there, led by a triumvirate of Mabrigash witch-warriors. I can mark the place on your map, but you'd be wise to avoid it. Ashlanders Disposition ≥ 30