I hope you've enjoyed yourself as much as I have, %PCName. Maybe in a few decades they'll send someone else. Varos
I hope you've enjoyed yourself as much as I have, %PCName. Take this amulet, one of Orlukh's clan. It will allow you to return to him whenever you wish. The wise vampire knows when to flee, and the unwise ends up in an alchemy shop. Hold onto the indices for now -- I suspect you will get more use out of them than I. Report back to Orlukh; he should have heard back from his scout. Varos
Get rid of them, please. I'm much too busy going over these notes you gave me, so I'll do what I can from here. My summoned minions should take care of some of them, but do take care to not get attacked yourself -- they can't really discriminate friend from foe. Oh, and don't tell Orlukh. He has enough to worry about. Varos
Some Hlaalu soldiers have entered my tower, probably investigating some missing scouts again. This happens every few decades, thanks to Orlukh and his soldiers being so indiscriminate with how many Hlaalu they kill. Of course, we can't let them go. If the Hlaalu know this is a vampire lair, they'll send an even larger force, or worse, get the Temple involved. Better that they just fail to report back. This region is so untamed that a lost expedition or two never raises anyone's suspicion. Varos