Scripts

TR_FM_GroBogran_sc

TR_Mainland.esm
Variables 2
Local Variables
state
timer
Source
1Begin TR_FM_GroBogran_sc 2 3float timer 4short state 5 6if ( OnDeath ) 7 set state to 1 8 TR_FM_Aronil->ModDisposition 10 9 TR_FM_Hjrondir->ModDisposition 10 10 TR_FM_JHanir->ModDisposition 10 11 TR_FM_Mara->ModDisposition 10 12 StartScript TR_FM_DefeatGroBogran_sc 13endif 14 15if ( state ) 16 Return 17elseif ( TR_FM_Glob_State > 1 ) 18 if ( CellChanged ) 19 Disable 20 set state to 1 21 endif 22 Return 23elseif ( MenuMode ) 24 Return 25endif 26 27if ( GetWeaponDrawn ) 28 set timer to ( timer + GetSecondsPassed ) 29elseif ( timer > 0 ) 30 set timer to 0 31 Return 32endif 33 34if ( timer >= 10 ) 35 set state to ( Random 100 ) 36 if ( state >= 75 ) 37 PlaceAtPC TR_FM_Cr_Skel03 1 300 1 38 elseif ( state >= 50 ) 39 PlaceAtPC TR_FM_Cr_Skel04 1 300 1 40 elseif ( state >= 25 ) 41 PlaceAtPC TR_FM_Cr_Skel06 1 300 1 42 else 43 PlaceAtPC TR_FM_Cr_Skel07 1 300 1 44 endif 45 set timer to 0 46 set state to 0 47endif 48 49End