Scripts

TR_FM_SilmDar_sc

TR_Mainland.esm
Variables 6
Local Variables
T_Local_NPC
T_Local_NoLore
TR_Map
NoLore
state
location
Source
1Begin TR_FM_SilmDar_sc 2 3short T_Local_NPC 4short T_Local_NoLore 5short TR_Map 6short NoLore 7short state 8; 1 finished init 9; 2 greeted player 10; 3 preparing to leave 11short location 12; 0 Seyda Neen 13; 1 Firemoth 14 15if ( state ) 16 Return 17elseif ( GetJournalIndex TR_m0_SiegeAtFiremoth >= 10 ) 18; This seems pretty unlikely, but it *is* Seyda Neen so who knows what mods have gotten up to 19 set state to 1 20 TR_FM_Stat_BoatFM->Disable 21 TR_FM_Stat_PlankFM->Disable 22 Return 23endif 24 25TR_FM_Stat_BoatSN->Disable 26TR_FM_Stat_PlankSN->Disable 27TR_FM_Stat_BoatFM->Disable 28TR_FM_Stat_PlankFM->Disable 29TR_FM_Aronil->Disable 30TR_FM_Hjrondir->Disable 31TR_FM_Mara->Disable 32Disable 33set state to 1 34 35End