TR_FM_SilmDar_sc
TR_Mainland.esm
Variables
6
Local Variables
T_Local_NPC
T_Local_NoLore
TR_Map
NoLore
state
location
Source
1Begin TR_FM_SilmDar_sc
2
3short T_Local_NPC
4short T_Local_NoLore
5short TR_Map
6short NoLore
7short state
8; 1 finished init
9; 2 greeted player
10; 3 preparing to leave
11short location
12; 0 Seyda Neen
13; 1 Firemoth
14
15if ( state )
16 Return
17elseif ( GetJournalIndex TR_m0_SiegeAtFiremoth >= 10 )
18; This seems pretty unlikely, but it *is* Seyda Neen so who knows what mods have gotten up to
19 set state to 1
20 TR_FM_Stat_BoatFM->Disable
21 TR_FM_Stat_PlankFM->Disable
22 Return
23endif
24
25TR_FM_Stat_BoatSN->Disable
26TR_FM_Stat_PlankSN->Disable
27TR_FM_Stat_BoatFM->Disable
28TR_FM_Stat_PlankFM->Disable
29TR_FM_Aronil->Disable
30TR_FM_Hjrondir->Disable
31TR_FM_Mara->Disable
32Disable
33set state to 1
34
35End