Scripts

TR_FM_SkeletonRise01_sc

TR_Mainland.esm
Variables 1
Local Variables
Controlvar
Source
1Begin TR_FM_SkeletonRise01_sc 2 3short Controlvar 4 5if ( GetDisabled ) 6 Return 7endif 8 9if ( CellChanged ) 10 if ( TR_FM_Glob_State > 1 ) 11 if ( GetHealth > 1 ) 12 Disable 13 Return 14 endif 15 elseif ( TR_FM_Glob_State == -1 ) 16 if ( GetHealth > 1 ) 17 Disable 18 Return 19 endif 20 endif 21endif 22 23if ( Controlvar == 0 ) 24 set Controlvar to 1 25 ModCurrentFatigue -4000 26 Fall 27 Return 28elseif ( Controlvar == 1 ) 29 if ( GetDistance player < 225 ) 30 set Controlvar to 2 31 elseif ( GetTarget player ) 32 set Controlvar to 2 33 elseif ( GetFatigue > -100 ) 34 ModCurrentFatigue -4000 35 endif 36 Return 37elseif ( Controlvar == 2 ) 38 SetFatigue 1000 39 set Controlvar to 5 40 PlaySound3D "BoneLord Scream" 41 StartCombat player 42endif 43 44End