Scripts

TR_FM_Skeleton_sc

TR_Mainland.esm
Source
1Begin TR_FM_Skeleton_sc 2 3; Disables undefeated skeletons some time after Grurn has been defeated 4 5if ( GetDisabled ) 6 Return 7elseif ( CellChanged == 0 ) 8 Return 9endif 10 11if ( TR_FM_Glob_State > 1 ) 12 if ( GetHealth > 1 ) 13 Disable 14 endif 15elseif ( TR_FM_Glob_State == -1 ) 16 if ( GetHealth > 1 ) 17 Disable 18 endif 19endif 20 21End