Scripts

TR_M4_And_holst

TR_Mainland.esm
Variables 3
Local Variables
TR_Map
NoLore
T_Local_NPC
Source
1Begin TR_M4_And_holst 2 3short TR_Map 4short NoLore 5short T_Local_NPC 6 7if ( OnDeath ) 8 if ( GetJournalIndex TR_m4_And_Bounty_Holst > 0 ) 9 Journal TR_m4_And_Bounty_Holst 30 10 else 11 set TR_m4_And_Bounty_Holst_Dead to 1 12 endif 13endif 14 15if ( TR_Map == 4 ) 16 return 17endif 18set TR_Map to 4 19 20end