TR_M4_And_holst
TR_Mainland.esm
Variables
3
Local Variables
TR_Map
NoLore
T_Local_NPC
Source
1Begin TR_M4_And_holst
2
3short TR_Map
4short NoLore
5short T_Local_NPC
6
7if ( OnDeath )
8 if ( GetJournalIndex TR_m4_And_Bounty_Holst > 0 )
9 Journal TR_m4_And_Bounty_Holst 30
10 else
11 set TR_m4_And_Bounty_Holst_Dead to 1
12 endif
13endif
14
15if ( TR_Map == 4 )
16 return
17endif
18set TR_Map to 4
19
20end