TR_NecMQ_SeherbalDestrScript
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_NecMQ_SeherbalDestrScript
2
3; this is for all objects that only exist once the camp has been destroyed
4
5short TR_Map
6short control
7short controlQ
8short T_Local_NPC
9short NoLore
10
11if ( GetJournalIndex TR_NecMQ_1 < 30 )
12 if ( GetDisabled == 0 )
13 Disable
14 endif
15else
16 if ( GetDisabled == 1 )
17 Enable
18 endif
19endif
20
21if ( TR_Map )
22 return
23endif
24
25set TR_Map to 2
26
27end