Scripts

TR_NecMQ_SeherbalIntactScript

TR_Mainland.esm
Variables 6
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Seherbal
Source
1Begin TR_NecMQ_SeherbalIntactScript 2 3; this is for all objects that only exist before the camp has been destroyed 4 5short TR_Map 6short control 7short controlQ 8short T_Local_NPC 9short NoLore 10short Seherbal 11 12if ( GetJournalIndex TR_NecMQ_1 >= 30 ) 13 if ( GetDisabled == 0 ) 14 Disable 15 endif 16else 17 if ( GetDisabled == 1 ) 18 Enable 19 endif 20endif 21 22if ( TR_Map ) 23 return 24endif 25 26set TR_Map to 2 27 28end