Scripts

TR_NecMQ_SkelDrakeholdScript

TR_Mainland.esm
Source
1Begin TR_NecMQ_SkelDrakeholdScript 2 3; this short script removes the rats in Kulemund when the Ordinators show up 4; 6+ 5 6if ( MenuMode == 1 ) 7 Return 8endif 9 10; while the Ordinators are holed up inside of Kulemund the rats are always dead 11 12if ( CellChanged == 1 ) 13 if ( GetJournalIndex TR_NecMQ_1 >= 25 ) 14 if ( GetJournalIndex TR_NecMQ_Outcast < 10 ) 15 ModCurrentHealth -1000 16 endif 17 endif 18endif 19 20End TR_NecMQ_SkelDrakeholdScript