TR_m1_NPC_Mee_sei
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
T_Local_NPC
T_Local_NoLore
NoLore
control
controlQ
Source
1begin TR_m1_NPC_Mee_sei
2
3short TR_Map
4short T_Local_NPC
5short T_Local_NoLore
6short NoLore
7short control
8short controlQ
9
10if ( OnDeath )
11 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble > 0 )
12 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble != 100 )
13 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble != 200 )
14 Journal TR_m1_TO_RunningIntoTrouble 300
15 endif
16 endif
17 endif
18endif
19
20if ( control == 1 )
21 if ( GetPCCell "Orelu Plantation, Nifum Othril's Shack" == 1 )
22 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble < 110 )
23 set control to 2
24 Journal TR_m1_TO_RunningIntoTrouble 110
25 AIWander 0 0 0
26 PositionCell 4185 4003 14680 12000 "Orelu Plantation, Nifum Othril's Shack" ;TR_m1_MARK_Mee_Sei
27 AIWander 0 0 0
28 endif
29 elseif ( GetPCCell "Firewatch, Sewers: Vaynth Quarter" == 1 )
30 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble == 100 )
31 set control to 2
32 AIWander 0 0 0
33 endif
34 endif
35elseif ( control == 2 )
36 if ( CellChanged )
37 if ( GetJournalIndex TR_m1_TO_RunningIntoTrouble == 200 )
38 set control to 3
39 PositionCell 230769 149654 1385 0 "Orelu Plantation" ;TR_m1_MARK_Mee_Sei
40 AIWander 128 0 0 60 30 10 0 0 0 0 0 0
41 elseif ( GetJournalIndex TR_m1_TO_RunningIntoTrouble == 100 )
42 set control to 3
43 if ( GetItemCount slave_bracer_left >= 1 )
44 RemoveItem slave_bracer_left 1
45 endif
46 AddItem common_shirt_02 1
47 Equip common_shirt_02
48 PositionCell 3140 5900 191 0 "Firewatch, Sewers: Vaynth Quarter" ;TR_m1_MARK_Mee_Sei
49 AIWander 0 0 0
50 endif
51 endif
52endif
53
54if ( TR_Map )
55 return
56endif
57
58Set TR_Map to 1
59
60end