Scripts

TR_m1_q_Bah_FishermansRing

TR_Mainland.esm
Variables 1
Local Variables
doonce
Source
1Begin TR_m1_q_Bah_FishermansRing 2 3short doonce 4 5If ( GetJournalIndex TR_m1_Bah_Widow < 20 ) 6 return 7Endif 8 9If ( Player->GetItemCount "TR_m1_fisherman_ring" >= 1 ) 10 If ( doonce == 0 ) 11 Journal TR_m1_Bah_Widow 45 12 set doonce to 1 13 Endif 14Endif 15 16End