Scripts

TR_m1_q_Nevrile

TR_Mainland.esm
Variables 8
Local Variables
TR_Map
control
currentDay
daysPassed
doonce
startCount
T_Local_NPC
NoLore
Source
1Begin TR_m1_q_Nevrile 2; This short script is there to allow dialogue to be filtered on the TR_Map local variable, 3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be 4; appropriate to the location the NPC is. 5 6short TR_Map 7short control 8short currentDay 9short daysPassed 10short doonce 11short startCount 12short T_Local_NPC 13short NoLore 14 15if ( startCount == 1 ) 16 StartScript TR_m1_q_HT_Mi_BreakTimer 17 set startCount to 2 18endif 19 20if ( startCount == 2 ) 21 if ( TR_m1_q_HT_Mi_BreakTimer.daysPassed >= 2 ) 22 set daysPassed to 1 23 set startCount to 3 24 endif 25endif 26 27if ( CellChanged == 0 ) 28 return 29endif 30 31if ( GetDisabled == 0 ) 32 if ( GetDeadCount TR_m1_T_Mithras >= 1 ) 33 Disable 34 return 35 endif 36endif 37 38if ( TR_Map == 1 ) 39 return 40endif 41 42set TR_Map to 1 43 44End