TR_m1_q_ShrineBandit_Script
TR_Mainland.esm
Variables
4
Local Variables
doonce
T_Local_NPC
NoLore
TR_map
Source
1Begin TR_m1_q_ShrineBandit_Script
2
3short doonce
4short T_Local_NPC
5short NoLore
6Short TR_map
7
8if ( TR_map != 1 )
9 Set TR_map to 1
10endif
11
12If ( doonce == 0 )
13 If ( GetDistance Player <= 500 )
14 set doonce to 1
15 ForceGreeting
16 Endif
17Endif
18
19End