Scripts

TR_m1_q_ShrineBandit_Script

TR_Mainland.esm
Variables 4
Local Variables
doonce
T_Local_NPC
NoLore
TR_map
Source
1Begin TR_m1_q_ShrineBandit_Script 2 3short doonce 4short T_Local_NPC 5short NoLore 6Short TR_map 7 8if ( TR_map != 1 ) 9 Set TR_map to 1 10endif 11 12If ( doonce == 0 ) 13 If ( GetDistance Player <= 500 ) 14 set doonce to 1 15 ForceGreeting 16 Endif 17Endif 18 19End