Scripts

TR_m1_q_TO_ACK_nogalocal

TR_Mainland.esm
Variables 3
Local Variables
gotX
gotY
gotZ
Source
1begin TR_m1_q_TO_ACK_nogalocal 2 3; This script was formerly called TR_m1_q_TO_ACK-nogalocal. I have renamed it due to the problems 4; that dashes can cause in script names (at least in OpenMW). -- arvisrend, 29 May 2013 5 6; Local script on Creature TR_m1_noga-togroi for quest TR_m1_TO_AColdharbourKeelhaul. 7 8short gotX 9short gotY 10short gotZ 11 12if ( OnDeath ) 13 PlaySound "mysticism hit" 14 set gotX to ( GetPos X ) ;this following part creates a visual effect 15 set gotY to ( GetPos Y ) 16 set gotZ to ( GetPos Z ) 17 set gotZ to ( gotZ + 10 ) 18 Placeitem "sprigganup" gotX gotY gotZ 0 19 disable 20 Journal TR_m1_TO_AColdharbourKeelhaul 100 21 StopScript TR_m1_q_TO_ACK_deadline ;in case it's running 22 StopScript TR_m1_q_TO_ACK_30timer ;in case it's running 23endif 24 25end