TR_m1_q_TO_ACK_nogalocal
TR_Mainland.esm
Variables
3
Local Variables
gotX
gotY
gotZ
Source
1begin TR_m1_q_TO_ACK_nogalocal
2
3; This script was formerly called TR_m1_q_TO_ACK-nogalocal. I have renamed it due to the problems
4; that dashes can cause in script names (at least in OpenMW). -- arvisrend, 29 May 2013
5
6; Local script on Creature TR_m1_noga-togroi for quest TR_m1_TO_AColdharbourKeelhaul.
7
8short gotX
9short gotY
10short gotZ
11
12if ( OnDeath )
13 PlaySound "mysticism hit"
14 set gotX to ( GetPos X ) ;this following part creates a visual effect
15 set gotY to ( GetPos Y )
16 set gotZ to ( GetPos Z )
17 set gotZ to ( gotZ + 10 )
18 Placeitem "sprigganup" gotX gotY gotZ 0
19 disable
20 Journal TR_m1_TO_AColdharbourKeelhaul 100
21 StopScript TR_m1_q_TO_ACK_deadline ;in case it's running
22 StopScript TR_m1_q_TO_ACK_30timer ;in case it's running
23endif
24
25end