Scripts

TR_m2_445_sc_AyemFX

TR_Mainland.esm
Source
1Begin TR_m2_445_sc_AyemFX 2 3if ( TR_m2_445_BlessingA == 3 ) 4 ExplodeSpell TR_m2_445_FX_ASV 5 set TR_m2_445_BlessingA to 4 6endif 7 8End