TR_m2_445_sc_AyemFX
TR_Mainland.esm
Source
1Begin TR_m2_445_sc_AyemFX
2
3if ( TR_m2_445_BlessingA == 3 )
4 ExplodeSpell TR_m2_445_FX_ASV
5 set TR_m2_445_BlessingA to 4
6endif
7
8End