TR_m2_Pub_Helnim_Drake
TR_Mainland.esm
Variables
10
Local Variables
TR_Map
control
controlQ
rent
rentDay
rentMonth
setup
cleanup
T_Local_NPC
NoLore
Source
1begin TR_m2_Pub_Helnim_Drake
2
3short TR_Map
4short control
5short controlQ
6
7;Cell: Helnim, The Red Drake
8;Publican: Falura Lleste
9;Flag: TR_m2_Rent_Helnim_Drake
10
11;all rooms get rented for one day
12;This guy must be in the map where the room is if you use the locked door cell loading cleanup
13;rename the script for the guy and make a specific door to unlock or flag to set
14;NO actual key is given to player, a global flag is set that removes the ownership on the beds.
15
16;this script fires off when RENT is set true. Rent is set true throuhg the BEDS topic in dialogue, which all Publicans have.
17;Each publican will also have a separate response to buying the bed, so they can give simple directions. There is also a default one.
18
19short rent ;if room is rented, set through dialogue on this NPC
20short rentDay ;the day of the rental
21short rentMonth ;the month of the rental
22short setup ;if setup has been done
23short cleanup ;true if you want to cleanup all the flags, rental is over and can be reset
24short T_Local_NPC
25short NoLore
26;this script also uses a global variable (Rent_Bed_Pelagiad). Make a new one for each rental. You can have as many
27;beds as you want use that variable, it is used through the ownership data on the object reference
28
29if ( rent == 1 )
30
31 if ( setup == 0 )
32 set rentDay to Day
33 set rentMonth to Month
34 set setup to 1
35 set TR_m2_Rent_Helnim_Drake to 1 ;this is the flag for the ownership on the bed
36 "TR_m2_He_DrakeRentDoor"->unlock ;also needed if you have locked the room, use a specific objectRef
37
38 else ;setup is done so check to see if the day is over
39
40 if ( Day != rentDay )
41 set cleanup to 1
42
43 elseif ( Month != rentMonth )
44 set cleanup to 1
45
46 endif
47
48 endif
49
50 if ( CellChanged == 1 ) ;this is only needed if you've done a locked door. If so, you only want to do this on cell change so you don't lock them in the room
51 if ( cleanup == 1 ) ;this gets called when the rental is over and everything can be cleaned up
52 set rent to 0
53 set TR_m2_Rent_Helnim_Drake to 0
54 "TR_m2_He_DrakeRentDoor"->lock 20
55 set setup to 0
56 set rentDay to 0
57 set rentMonth to 0
58 set cleanup to 0
59 endif
60 endif
61
62endif
63
64if ( TR_Map == 2 )
65 return
66endif
67
68set TR_Map to 2
69
70end