TR_m2_ghost_spkr_cere_sc
TR_Mainland.esm
Variables
2
Local Variables
control
controlQ
Source
1begin TR_m2_ghost_spkr_cere_sc
2
3short control
4short controlQ
5
6if ( GetAttacked )
7 MessageBox, "The mark of the Speakers fades from your being."
8 set TR_m3_TT_SpeakerState to 2 ;soft expel
9 "TR_m2_ghost_Ansa"->StartCombat Player
10endif
11
12if ( GetJournalIndex "TR_m3_TT_RiteVoice" < 100 )
13 if ( GetDisabled )
14 return
15 else
16 Disable
17 endif
18elseif ( GetDisabled )
19 Enable
20endif
21
22end