TR_m2_q_12_BanditScript
TR_Mainland.esm
Variables
5
Local Variables
BanditD
PlayerAttacked
T_Local_NPC
TR_Map
nolore
Source
1begin TR_m2_q_12_BanditScript
2;q2-12_Misc - Ruin of Strife - Local script, placed on most bandits in Bthangthamuzand
3;Used for making the bandits attack the player when Jeras doublecrosses him,
4;as well as for their dialogue.
5short BanditD ;this is for adding dialogue to the misc. bandits w/o making an entry for each one.
6short PlayerAttacked
7short T_Local_NPC
8short TR_Map
9short nolore
10
11if ( TR_m2_o_Jeras_Ticedo.attackplayer == 1 )
12 if ( PlayerAttacked == 0 )
13 StartCombat, Player
14 setfight 100
15 set PlayerAttacked to 1
16 endif
17endif
18
19if ( BanditD == 0 )
20 set BanditD to 1
21 set TR_Map to 2
22endif
23end