Scripts

TR_m2_q_12_JerasTicedo

TR_Mainland.esm
Variables 8
Local Variables
controlQ
BanditD
attackplayer
dooncetwo
factoryfound
TR_Map
T_Local_NPC
NoLore
Source
1begin TR_m2_q_12_JerasTicedo 2;Script for Jeras Ticedo, to check if the orcs have died. 3short controlQ ; 0 - No Orders\1 - Talk to Nedheleg\ 2 - Orcs Dead 4short BanditD 5short attackplayer 6short dooncetwo 7short factoryfound 8short TR_Map 9short T_Local_NPC 10short NoLore 11 12if ( BanditD == 0 ) 13 if ( getDeadCount "TR_m2_BugdulgroGulfis" >= 1 ) 14 if ( getDeadCount "TR_m2_O_Ushugoba" >= 1 ) 15 if ( getDeadCount "TR_m2_BogamulgroGulfis" >= 1 ) 16 set BanditD to 3 17 endif 18 endif 19 endif 20endif 21 22if ( attackplayer == 1 ) 23 if ( GetDistance, Player < 3000 ) 24 StartCombat, Player 25 endif 26endif 27 28if ( TR_m2_q12_FactoryDoor.factoryfound == 1 ) 29 if ( dooncetwo == 0 ) 30 set factoryfound to 1 31 set dooncetwo to 1 32 endif 33endif 34 35if ( TR_Map == 2 ) 36 return 37endif 38 39set TR_Map to 2 40 41end TR_m2_q_12_JerasTicedo