TR_m2_q_28_Miros_SCN
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m2_q_28_Miros_SCN
2; Script on NPC TR_m2_Miros for the "easter egg" in quest TR_m2_FG_Leonos2.
3; Makes sure that if you raise Miros's intelligence to (at least) 60 after giving him the
4; spellbook, he reads the spellbook and thanks you for the help.
5
6short TR_Map
7short control
8short controlQ
9short T_Local_NPC
10short NoLore
11; controlQ becomes 1 when you give him the spellbook.
12; controlQ becomes 3 when you raise his intelligence to 60 or more.
13; controlQ becomes 4 when he has thanked you.
14
15if ( controlQ == 1 )
16 if ( getIntelligence >= 60 )
17 if ( getItemCount T_Bk_AdventuresEndTR >= 1 ) ; if you steal the book, raising his int won't help him
18 set controlQ to 3
19 forcegreeting ; it's a greeting 1
20 endif
21 endif
22endif
23
24if ( TR_Map == 2 )
25 return
26endif
27
28set TR_Map to 2
29
30End