Scripts

TR_m2_q_4_AttiaScript

TR_Mainland.esm
Variables 5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m2_q_4_AttiaScript 2; This short script is there to allow dialogue to be filtered on the TR_Map local variable, 3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be 4; appropriate to the location the NPC is. 5 6short TR_Map 7short control 8short controlQ 9short T_Local_NPC 10short NoLore 11 12;enable 13;StartScript "TR_m2_q_4_AttiaMarkerScript" 14 15if ( OnDeath == 1 ) 16 if ( GetJournalIndex "TR_m2_TM_SadSong_a" < 44 ) 17 Journal "TR_m2_TM_SadSong_a" 45 18 elseif ( GetJournalIndex "TR_m2_TM_SadSong_b" > 24 ) 19 Journal "TR_m2_TM_SadSong_b" 200 20 endif 21endif 22 23if ( TR_Map == 2 ) 24 return 25endif 26 27set TR_Map to 2 28 29end