TR_m2_q_4_SimundScript
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m2_q_4_SimundScript
2; This short script is there to allow dialogue to be filtered on the TR_Map local variable,
3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be
4; appropriate to the location the NPC is.
5
6short TR_Map
7short control
8short controlQ
9short NoLore
10short T_Local_NPC
11short T_Local_NoLore
12
13if ( CellChanged )
14 if ( GetJournalIndex "TR_m2_TM_SadSong_b" == 150 )
15 disable
16 endif
17endif
18
19if ( OnDeath == 1 )
20 if ( GetJournalIndex "TR_m2_TM_SadSong_a" < 99 )
21 Journal "TR_m2_TM_SadSong_a" 300
22 elseif ( GetJournalIndex "TR_m2_TM_SadSong_a" == 200 )
23 Journal "TR_m2_TM_SadSong_a" 300
24 elseif ( GetJournalIndex "TR_m2_TM_SadSong_b" == 200 )
25 Journal "TR_m2_TM_SadSong_a" 300
26 elseif ( GetJournalIndex "TR_m2_TM_SadSong_b" < 99 )
27 Journal "TR_m2_TM_SadSong_a" 300
28 endif
29endif
30
31if ( TR_Map == 2 )
32 return
33endif
34
35set TR_Map to 2
36
37End