TR_m2_q_4_TanyelieScript
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m2_q_4_TanyelieScript
2; This short script is there to allow dialogue to be filtered on the TR_Map local variable,
3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be
4; appropriate to the location the NPC is.
5
6short TR_Map
7short control
8short controlQ
9short NoLore
10short T_Local_NPC
11short T_Local_NoLore
12
13if ( OnDeath == 1 )
14 if ( GetJournalIndex "TR_m2_TM_SadSong_b" > 9 )
15 if ( GetJournalIndex "TR_m2_TM_SadSong_b" < 21 )
16 Journal "TR_m2_TM_SadSong_b" 25
17 elseif ( GetJournalIndex "TR_m2_TM_SadSong_a" > 49 )
18 elseif ( GetJournalIndex "TR_m2_TM_SadSong_a" < 56 )
19 Journal "TR_m2_TM_SadSong_a" 200
20 endif
21 endif
22endif
23
24if ( TR_Map == 2 )
25 return
26endif
27
28set TR_Map to 2
29
30End