Scripts

TR_m2_q_4_TanyelieScript

TR_Mainland.esm
Variables 6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m2_q_4_TanyelieScript 2; This short script is there to allow dialogue to be filtered on the TR_Map local variable, 3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be 4; appropriate to the location the NPC is. 5 6short TR_Map 7short control 8short controlQ 9short NoLore 10short T_Local_NPC 11short T_Local_NoLore 12 13if ( OnDeath == 1 ) 14 if ( GetJournalIndex "TR_m2_TM_SadSong_b" > 9 ) 15 if ( GetJournalIndex "TR_m2_TM_SadSong_b" < 21 ) 16 Journal "TR_m2_TM_SadSong_b" 25 17 elseif ( GetJournalIndex "TR_m2_TM_SadSong_a" > 49 ) 18 elseif ( GetJournalIndex "TR_m2_TM_SadSong_a" < 56 ) 19 Journal "TR_m2_TM_SadSong_a" 200 20 endif 21 endif 22endif 23 24if ( TR_Map == 2 ) 25 return 26endif 27 28set TR_Map to 2 29 30End