TR_m2_q_5_Sedri
TR_Mainland.esm
Variables
6
Local Variables
dist
TR_Map
control
MohrylNear
T_Local_NPC
NoLore
Source
1Begin TR_m2_q_5_Sedri
2
3;Makes NPC to switch between melee and ranged weapons when PC gets close.
4;Specific for "TR_m2_q_5_SedriEndavel".
5;
6; Revamped -- rot and arvisrend, 8 Aug 2013.
7
8short dist
9short TR_Map
10short control
11short MohrylNear
12short T_Local_NPC
13short NoLore
14;short NoLore1
15
16if ( MenuMode == 1 )
17 return
18endif
19
20if ( TR_Map != 2 )
21 set TR_Map to 2
22endif
23
24if ( GetDistance TR_m2_q_5_Mohryl < 600 )
25 set MohrylNear to 1
26else
27 set MohrylNear to 0
28endif
29
30set dist to GetDistance, player
31
32if ( dist <= 200 )
33 SetMarksman, 0
34
35 SetAxe, 75
36 SetShortBlade, 75
37
38ElseIf ( dist >= 250 )
39 SetMarksman, 70
40
41 SetAxe, 0
42 SetShortblade, 0
43
44endif
45
46End