Scripts

TR_m2_q_A8_5_Midave_Larys

TR_Mainland.esm
Variables 7
Local Variables
dist
TR_Map
control
NoLore
daycheck0
T_Local_NPC
T_Local_NoLore
Source
1begin TR_m2_q_A8_5_Midave_Larys 2 3short dist 4short TR_Map 5short control 6short NoLore 7short daycheck0 ;used to transfer to the corpse Shamirr_D the date at which it will appear 8short T_Local_NPC 9short T_Local_NoLore 10 11set dist to GetDistance, player 12 13if ( dist <= 200 ) 14 SetMarksman, 0 15 16 SetAxe, 75 17 SetShortBlade, 75 18 19elseif ( dist >= 250 ) 20 SetMarksman, 70 21 22 SetAxe, 0 23 SetShortblade, 0 24 25endif 26 27if ( TR_Map == 0 ) 28 set TR_Map to 2 29endif 30 31if ( GetJournalIndex TR_m2_A8_5_FreeAtLast > 0 ) 32 if ( OnDeath == 1 ) 33 Journal, TR_m2_A8_5_FreeAtLast, 25 34 endif 35endif 36 37end