Scripts

TR_m2_q_A9_1_IndrysN_scr

TR_Mainland.esm
Variables 4
Local Variables
EnoughBooks
TR_Map
T_Local_NPC
NoLore
Source
1begin TR_m2_q_A9_1_IndrysN_scr 2 3short EnoughBooks ; should be 1 if player has enough books to trade with Indrys 4short TR_Map 5short T_Local_NPC 6short NoLore 7 8; no actual script here. everything done in the script on Sathys. 9 10if ( onDeath ) 11 journal "TR_m2_wil_Farm" 126 12endif 13 14if ( TR_Map != 2 ) 15 set TR_Map to 2 16endif 17 18end