TR_m2_q_A9_1_IndrysN_scr
TR_Mainland.esm
Variables
4
Local Variables
EnoughBooks
TR_Map
T_Local_NPC
NoLore
Source
1begin TR_m2_q_A9_1_IndrysN_scr
2
3short EnoughBooks ; should be 1 if player has enough books to trade with Indrys
4short TR_Map
5short T_Local_NPC
6short NoLore
7
8; no actual script here. everything done in the script on Sathys.
9
10if ( onDeath )
11 journal "TR_m2_wil_Farm" 126
12endif
13
14if ( TR_Map != 2 )
15 set TR_Map to 2
16endif
17
18end