Scripts

TR_m2_q_BelMus_Aarlen_scr

TR_Mainland.esm
Variables 5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m2_q_BelMus_Aarlen_scr 2 3short TR_Map 4short control 5short controlQ 6short T_Local_NPC 7short NoLore 8 9if ( GetJournalIndex "TR_m2_IAS_BelongMuseum" == 90 ) 10 if ( GetFight == 100 ) 11 moddisposition 50 12 SetFight 30 13 StopCombat 14 endif 15endif 16 17if ( TR_Map == 2 ) 18 return 19endif 20 21set TR_Map to 2 22 23End