TR_m2_q_BelMus_Aarlen_scr
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m2_q_BelMus_Aarlen_scr
2
3short TR_Map
4short control
5short controlQ
6short T_Local_NPC
7short NoLore
8
9if ( GetJournalIndex "TR_m2_IAS_BelongMuseum" == 90 )
10 if ( GetFight == 100 )
11 moddisposition 50
12 SetFight 30
13 StopCombat
14 endif
15endif
16
17if ( TR_Map == 2 )
18 return
19endif
20
21set TR_Map to 2
22
23End