TR_m2_q_TheRiftAgentScript
TR_Mainland.esm
Variables
6
Local Variables
control
controlQ
T_Local_NPC
NoLore
TR_Map
T_Local_NoLore
Source
1begin TR_m2_q_TheRiftAgentScript
2
3; ai behavior for Raryn Girando
4
5short control
6short controlQ
7short T_Local_NPC
8short NoLore
9short TR_Map
10short T_Local_NoLore
11
12if ( control == 1 )
13 if ( GetDisabled )
14 enable
15 PlaceAtMe sprigganup 1 1 1 ; visual effect
16 PlaySound "Windbag"
17 PlaySound "endboom3"
18 endif
19elseif ( GetDisabled == 0 )
20 disable
21endif
22
23if ( TR_Map )
24 return
25endif
26
27set TR_Map to 2
28
29End