TR_m3_IL_Judge_Merchant_sc
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1begin TR_m3_IL_Judge_Merchant_sc
2
3short TR_Map
4short control
5short controlQ
6short T_Local_NPC
7short NoLore
8
9if ( CellChanged == 1 )
10 if ( control == 1 )
11 if ( GetDisabled == 0 )
12 if ( GetDistance "player" >= 4000 )
13 Disable
14 endif
15 endif
16 endif
17endif
18
19if ( TR_Map )
20 return
21endif
22
23set TR_Map to 3
24
25End