Scripts

TR_m3_MT_DilsSword_scr

TR_Mainland.esm
Variables 2
Local Variables
done
control
Source
1begin TR_m3_MT_DilsSword_scr 2short done 3short control 4; makes it so he can't equip his sword if the player stole it 5 6if ( OnActivate == 1 ) 7 if ( done == 1 ) 8 Activate 9 return 10 else 11 Set done to 1 12 set "TR_m7_Dils Sadri".controlQ1 to 1 13 Activate 14 endif 15endif 16 17; if the player didn't take it and he has it instead, remove the wall version 18 19if ( control != 1 ) 20 if ( "TR_m7_Dils Sadri".control != 0 ) 21 if ( GetJournalIndex TR_m3_MT_Sp_Dils == 30 ) 22 disable 23 endif 24 endif 25endif 26 27End