TR_m3_MoraTomb_CurseItem
TR_Mainland.esm
Variables
1
Local Variables
done
Source
1begin TR_m3_MoraTomb_CurseItem
2
3short done
4
5; places a greater ancestor ghost behind the player upon activating a cursed item
6
7if ( OnActivate == 1 )
8 if ( done == 1 )
9 Activate
10 return
11 else
12 PlaceAtPC "TR_m3_MoraGhost", 1, 128, 1
13 ; 1 of them, 256 units away, in back (1) of the player
14 set done to 1
15 Activate
16 endif
17endif
18
19End