Scripts

TR_m3_NPC_Gols_Sevlor

TR_Mainland.esm
Variables 6
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
T_Local_NoLore
Source
1Begin TR_m3_NPC_Gols_Sevlor 2; This short script is there to allow dialogue to be filtered on the TR_Map local variable, 3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be 4; appropriate to the location the NPC is. 5 6short TR_Map 7short control 8short controlQ 9short T_Local_NPC 10short NoLore 11short T_Local_NoLore 12 13if ( control == 0 ) 14 if ( GetJournalIndex TR_m4_HH_Ulvo2 >= 100 ) 15 setfight 90 16 set control to 1 17 endif 18endif 19 20if ( OnDeath ) 21 set TR_m3_KadanuranDeadCount to ( TR_m3_KadanuranDeadCount + 1 ) 22 if ( TR_m3_KadanuranDeadCount >= 4 ) 23 if ( GetJournalIndex "TR_m4_HH_Ulvo4" >= 30 ) 24 if ( GetJournalIndex "TR_m4_HH_Ulvo4" < 85 ) 25 journal TR_m4_HH_Ulvo4 36 26 endif 27 endif 28 endif 29 if ( GetJournalIndex TR_m4_HH_Ulvo2 > 0 ) 30 if ( GetJournalIndex TR_m4_HH_Ulvo2 < 100 ) 31 journal TR_m4_HH_Ulvo2 60 32 endif 33 endif 34endif 35 36if ( GetJournalIndex TR_m4_HH_Ulvo2 < 20 ) 37 if ( GetDisabled == 0 ) 38 disable 39 endif 40 return 41elseif ( GetDisabled ) 42 enable 43endif 44 45if ( TR_Map ) 46 return 47endif 48 49set TR_Map to 3 50 51End