TR_m3_NPC_JaJabba
TR_Mainland.esm
Variables
7
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
T_Local_Khajiit
Source
1Begin TR_m3_NPC_JaJabba
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NPC
8short T_Local_NoLore
9short T_Local_Khajiit
10
11if ( TR_m3_HI_RoaDyr2_SlaveStatus == 1 )
12 if ( CellChanged )
13 Disable
14 set FreedSlavesCounter to ( FreedSlavesCounter + 1 )
15 set TR_m3_HI_RoaDyr2_SlaveStatus to 2
16 endif
17endif
18
19if ( controlQ == 1 )
20 if ( GetPCCell "Rilsoan, Hetman Falden's Shack" == 1 )
21 if ( GetJournalIndex TR_m3_HI_RoaDyr2 < 30 )
22 set controlQ to 2
23 Journal TR_m3_HI_RoaDyr2 30
24 AIWander 0 0 0
25 return
26 endif
27 endif
28elseif ( controlQ == 2 )
29 if ( CellChanged )
30 if ( GetJournalIndex TR_m3_HI_RoaDyr2 == 100 )
31 set controlQ to 3
32 PositionCell -156 80 0 3600 "Rilsoan, Hetman Falden's Shack" ; TR_m3_MARK_JaJabba
33 AIWander 0 0 0
34 if ( GetItemCount netch_leather_helm >= 1 )
35 removeItem netch_leather_helm 1
36 endif
37 if ( GetItemCount netch_leather_shield >= 1 )
38 removeItem netch_leather_shield 1
39 endif
40 if ( GetItemCount "iron shortsword" >= 1 )
41 removeItem "iron shortsword" 1
42 endif
43 addItem slave_bracer_right 1
44 Equip slave_bracer_right
45 return
46 endif
47 endif
48endif
49
50if ( T_Local_Khajiit )
51 return
52endif
53
54set T_Local_Khajiit to 1
55set TR_Map to 3
56
57End