Scripts

TR_m3_NPC_NanaavBonelord_Sc

TR_Mainland.esm
Variables 1
Local Variables
control
Source
1Begin TR_m3_NPC_NanaavBonelord_Sc 2 3short control 4 5if ( control == 3 ) 6 return 7endif 8 9if ( OnDeath ) 10 set "TR_m3_Nanaav_Ghostfence1".control to 1 11 set "TR_m3_Nanaav_Ghostfence2".control to 1 12 set "TR_m3_Nanaav_Ghostfence3".control to 1 13 set "TR_m3_Nanaav_Dremora1".control to 1 14 set "TR_m3_Nanaav_Dremora2".control to 1 15 set control to 3 16 return 17endif 18 19if ( control == 1 ) 20 if ( CellChanged ) 21 set control to 0 22 SetFight 50 23 StopCombat 24 PositionCell 189 1401 -632 10680 "Nanaav, Beroth House: Clerks and Chandlers Hall" ; TR_m3_MARK_Nanaav_Bonelord 25 endif 26 return 27endif 28 29if ( GetDistance player < 100 ) 30 SetFight 100 31 StartCombat player 32 set control to 1 33endif 34 35End