Scripts

TR_m3_NPC_TreramOdalyn_sc

TR_Mainland.esm
Variables 5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m3_NPC_TreramOdalyn_sc 2; Combo of base script and logic to set if he forcegreets you after killing his wife 3 4short TR_Map 5short control 6short controlQ 7short T_Local_NPC 8short NoLore 9 10; TreramAlert set when Idrenie (his wife) dies 11if ( TR_m3_Sa_TreramAlert == 1 ) 12 ; intended to activate if you leave their house through the door 13 if ( GetDistance Player <= 500 ) 14 ForceGreeting 15 endif 16 ; regardless set it to 2 so it doesnt happen again 17 set TR_m3_Sa_TreramAlert to 2 18endif 19 20if ( TR_Map ) 21 return 22endif 23 24set TR_Map to 3 25 26End