Scripts

TR_m3_NPC_q_ind_guard_va

TR_Mainland.esm
Variables 5
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
Source
1Begin TR_m3_NPC_q_ind_guard_va 2 3short TR_Map 4short control 5short controlQ 6short T_Local_NPC 7short NoLore 8 9if ( GetJournalIndex TR_m3_TT_Disembodied >= 45 ) 10 if ( GetJournalIndex TR_m3_TT_Disembodied < 100 ) 11 if ( GetDisabled == 0 ) 12 disable 13 endif 14 return ; if on Disembodied - don't worry about anything else 15 endif 16endif 17 18if ( control == 0 ) 19 if ( "TR_m3_RD_DaeBarrier"->GetDisabled ) 20 set control to 1 21 if ( player->GetDistance "TR_m3_RD_DaeBarrier" < 300 ) 22 if ( GetDetected player ) 23 ModPCCrimeLevel 5000 24 endif 25 endif 26 endif 27endif 28 29if ( TR_Map ) 30 return 31endif 32 33set TR_Map to 3 34 35End