TR_m3_OE_FG_foedus
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
T_Local_NoLore
Source
1begin TR_m3_OE_FG_foedus
2
3;prevents foedus from being activated while his fatigue is made negative by vermai script
4;avoids bounty with MCP option to loot knocked out NPCs
5
6short TR_Map
7short control
8short controlQ
9short T_Local_NPC
10short NoLore
11short T_Local_NoLore
12
13if ( OnActivate )
14 if ( control == 1 )
15 MessageBox "Foedus is coughing violently and unable to speak."
16 return
17 endif
18 Activate
19endif
20
21if ( control == 1 )
22 if ( GetDeadCount "TR_m3_FG_OE1_Scamp" == 0 )
23 SetFatigue -300
24 else
25 SetFatigue 302
26 set control to 0
27 endif
28endif
29
30if ( TR_Map )
31 return
32endif
33
34set TR_Map to 3
35
36End