Scripts

TR_m3_OE_q_TownKnight

TR_Mainland.esm
Variables 6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m3_OE_q_TownKnight 2 3short TR_Map 4short control 5short controlQ 6short NoLore 7short T_Local_NPC 8short T_Local_NoLore 9 10; This is the script on NPC "TR_m3_Hormidac Farralie". 11; It disables the knight once the quest has been failed. 12 13if ( CellChanged ) 14 if ( GetDisabled ) 15 elseif ( GetJournalIndex "TR_m3_OE_WhereHorseGone" == 7 ) 16 disable 17 elseif ( GetJournalIndex "TR_m3_OE_WhereHorseGone" == 100 ) 18 disable 19 elseif ( GetJournalIndex "TR_m3_OE_WhereHorseGone" == 200 ) 20 disable 21 elseif ( GetJournalIndex "TR_m3_OE_WhereHorseGone" == 10 ) 22 disable 23 endif 24endif 25 26if ( TR_Map == 3 ) 27 return 28endif 29 30set TR_Map to 3 31 32End