Scripts

TR_m3_SKharraSewer

TR_Mainland.esm
Variables 11
Local Variables
doOnce
madecheck
OnPCHitMe
TalkedTo
crimecheck
once
doOnce2
TeleportHome
HiMark
status
timer
Source
1Begin TR_m3_SKharraSewer 2 3Short doOnce 4Short madecheck 5Short OnPCHitMe 6Short TalkedTo 7Short crimecheck 8Short once 9Short doOnce2 10Short TeleportHome 11Short HiMark 12Short status 13float timer 14 15if ( OnDeath ) 16 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" > 0 ) 17 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 100 ) 18 Journal "TR_m3_OE_AbductedAmbassador" 120 19 endif 20 endif 21endif 22 23if ( OnPCHitMe ) 24 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 10 ) 25 "TR_m3_Rothur"->StartCombat Player 26 "TR_m3_Velmu"->StartCombat Player 27 elseif ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 60 ) 28 "TR_m3_Urkhu"->StartCombat Player 29 "TR_m3_Rothur"->StartCombat Player 30 "TR_m3_Velmu"->StartCombat Player 31 else 32 SetPCCrimeLevel 200 33 "TR_m3_Urkhu"->StartCombat Player 34 "TR_m3_Takhtanapi"->StartCombat Player 35 "TR_m3_Khahra"->StartCombat Player 36 "TR_m3_Juldar"->StartCombat Player 37 "TR_m3_Dro'jorr"->StartCombat Player 38 "TR_m3_Arashi"->StartCombat Player 39 "TR_m3_Ji'Morashu-ri"->StartCombat Player 40 if ( doOnce2 == 1 ) 41 SetPCCrimeLevel 1000 42 set doOnce2 to 2 43 endif 44 endif 45 StartCombat Player 46 Set OnPCHitMe to 0 47endif 48 49End