TR_m3_SKharraSewer
TR_Mainland.esm
Variables
11
Local Variables
doOnce
madecheck
OnPCHitMe
TalkedTo
crimecheck
once
doOnce2
TeleportHome
HiMark
status
timer
Source
1Begin TR_m3_SKharraSewer
2
3Short doOnce
4Short madecheck
5Short OnPCHitMe
6Short TalkedTo
7Short crimecheck
8Short once
9Short doOnce2
10Short TeleportHome
11Short HiMark
12Short status
13float timer
14
15if ( OnDeath )
16 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" > 0 )
17 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 100 )
18 Journal "TR_m3_OE_AbductedAmbassador" 120
19 endif
20 endif
21endif
22
23if ( OnPCHitMe )
24 if ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 10 )
25 "TR_m3_Rothur"->StartCombat Player
26 "TR_m3_Velmu"->StartCombat Player
27 elseif ( GetJournalIndex "TR_m3_OE_AbductedAmbassador" < 60 )
28 "TR_m3_Urkhu"->StartCombat Player
29 "TR_m3_Rothur"->StartCombat Player
30 "TR_m3_Velmu"->StartCombat Player
31 else
32 SetPCCrimeLevel 200
33 "TR_m3_Urkhu"->StartCombat Player
34 "TR_m3_Takhtanapi"->StartCombat Player
35 "TR_m3_Khahra"->StartCombat Player
36 "TR_m3_Juldar"->StartCombat Player
37 "TR_m3_Dro'jorr"->StartCombat Player
38 "TR_m3_Arashi"->StartCombat Player
39 "TR_m3_Ji'Morashu-ri"->StartCombat Player
40 if ( doOnce2 == 1 )
41 SetPCCrimeLevel 1000
42 set doOnce2 to 2
43 endif
44 endif
45 StartCombat Player
46 Set OnPCHitMe to 0
47endif
48
49End