TR_m3_Sa_BlindCurse
TR_Mainland.esm
Variables
1
Local Variables
done
Source
1begin TR_m3_Sa_BlindCurse
2
3; Temporarily blinds player when cursed pearl is activated
4
5; pearl location: Nelyn's Shack, Map 3
6
7short done
8
9if ( OnActivate == 1 )
10 if ( done == 1 )
11 Activate
12 return
13 else
14 Set done to 1
15 Player->AddSpell, "TR_blindcurse"
16 StartScript "TR_m3_Sa_CurseEffect"
17 Activate
18 endif
19endif
20
21End