TR_m3_TEMTrem_AshGhoul_sc
TR_Mainland.esm
Variables
1
Local Variables
done
Source
1begin TR_m3_TEMTrem_AshGhoul_sc
2; Summon an Ash Ghoul when the Captain is activated
3
4
5; variables
6short done
7
8if ( done == 1 )
9 if ( MenuMode == 0 )
10 Set done to 2
11 PlaceAtPC "ash_ghoul" 1 96 1
12 Playsound "ash ghoul scream"
13 ;1 of them, 96 units away, in back (1) of the player
14 endif
15endif
16
17if ( OnActivate == 1 )
18 if ( done == 0 )
19 set done to 1
20 endif
21 Activate
22endif
23
24End