Scripts

TR_m3_TT_Ashstatue_sc

TR_Mainland.esm
Source
1begin TR_m3_TT_Ashstatue_sc 2 3if ( onactivate == 1 ) 4 activate 5 if ( getjournalindex C3_DestroyDagoth >= 50 ) 6 elseif ( GetDeadCount "dagoth_hlevul" > 0 ) 7 elseif ( GetDeadCount "TR_m3_Llarar Nirith" > 0 ) 8 elseif ( TR_m3_TT_Dar_3_attacked == 0 ) 9 "TR_m3_Llarar Nirith"->ModDisposition -50 10 "TR_m3_Llarar Nirith"->SetFight 100 11 "TR_m3_Llarar Nirith"->startcombat player 12 set TR_m3_TT_Dar_3_attacked to 1 13 if ( GetJournalIndex "TR_m3_TT_Dar_3" > 0 ) 14 if ( GetJournalIndex "TR_m3_TT_Dar_3" < 20 ) 15 journal TR_m3_TT_Dar_3 21 16 endif 17 endif 18 endif 19endif 20 21end