TR_m3_TT_Ashstatue_sc
TR_Mainland.esm
Source
1begin TR_m3_TT_Ashstatue_sc
2
3if ( onactivate == 1 )
4 activate
5 if ( getjournalindex C3_DestroyDagoth >= 50 )
6 elseif ( GetDeadCount "dagoth_hlevul" > 0 )
7 elseif ( GetDeadCount "TR_m3_Llarar Nirith" > 0 )
8 elseif ( TR_m3_TT_Dar_3_attacked == 0 )
9 "TR_m3_Llarar Nirith"->ModDisposition -50
10 "TR_m3_Llarar Nirith"->SetFight 100
11 "TR_m3_Llarar Nirith"->startcombat player
12 set TR_m3_TT_Dar_3_attacked to 1
13 if ( GetJournalIndex "TR_m3_TT_Dar_3" > 0 )
14 if ( GetJournalIndex "TR_m3_TT_Dar_3" < 20 )
15 journal TR_m3_TT_Dar_3 21
16 endif
17 endif
18 endif
19endif
20
21end