TR_m3_TT_RIP_garvs_sc
TR_Mainland.esm
Variables
7
Local Variables
TR_Map
control
controlQ
returnOnActivate
T_Local_NPC
T_Local_NoLore
NoLore
Source
1Begin TR_m3_TT_RIP_garvs_sc
2; This short script is there to allow dialogue to be filtered on the TR_Map local variable,
3; allowing for regional topics such as "Morrowind Lore" or "Geographic Regions" to be
4; appropriate to the location the NPC is.
5
6short TR_Map
7short control
8short controlQ
9short returnOnActivate
10short T_Local_NPC
11short T_Local_NoLore
12short NoLore
13
14if ( OnActivate == 1 )
15 if ( returnOnActivate == 1 )
16 Return
17 else
18 Activate
19 endif
20endif
21
22if ( CellChanged == 1 )
23 if ( GetJournalIndex TR_m3_TT_RIP >= 15 )
24 if ( GetJournalIndex TR_m3_TT_RIP < 25 )
25 if ( GetPCCell "Garvs and Fedura Ovav's Shack" == 1 )
26 if ( GetDisabled == 1 )
27 Enable
28 endif
29 else
30 if ( GetDisabled == 0 )
31 Disable
32 endif
33 endif
34 endif
35 endif
36endif
37
38if ( TR_Map == 3 )
39 return
40endif
41
42set TR_Map to 3
43
44End