Scripts

TR_m3_cr_paruddma_scr

TR_Mainland.esm
Variables 1
Local Variables
state
Source
1Begin TR_m3_cr_paruddma_scr 2 3short state 4 5if ( player->GetSpellEffects "TR_m3_paruddma_drown_spell" ) 6 if ( state == 0 ) 7 set state to 1 8 player->RemoveEffects 0 ;For those who don't have the entire list of EffectIDs memorised, Effect 0 is Water Breathing - pralec 9 endif 10elseif ( state ) 11 set state to 0 12endif 13 14End