Scripts

TR_m3_q_OE_MG_GuildHeadScript

TR_Mainland.esm
Variables 6
Local Variables
TR_Map
control
controlQ
T_Local_NPC
NoLore
T_Local_Nolore
Source
1begin TR_m3_q_OE_MG_GuildHeadScript 2 3;script on Arquebald Vene 4 5short TR_Map 6short control 7short controlQ 8short T_Local_NPC 9short NoLore 10short T_Local_Nolore 11 12;arquebald disappears at the beginning of q7 and reappears once you exit the puzzle mansion at the end of q7 13if ( getjournalindex tr_m3_mg_oe_q7 >= 50 ) 14 if ( GetDisabled ) 15 enable 16 endif 17elseif ( getjournalindex tr_m3_mg_oe_q7 >= 5 ) 18 if ( GetDisabled == 0 ) 19 disable 20 endif 21elseif ( GetDisabled ) 22 enable 23endif 24 25if ( getjournalindex tr_m3_mg_oe_q7 == 5 ) 26 if ( player->getpos y > 4100 ); when the player enters the room during q7, arquebald is gone 27 journal tr_m3_mg_oe_q7 10 28 addtopic "arquebald vene" 29 endif 30endif 31 32;if ( getjournalindex tr_m3_mg_oe_q8 >= 140 ) 33; if ( getjournalindex tr_m3_mg_oe_q8 < 160 ) 34; if ( controlq == 0 ) 35; positioncell 388 732 0 8580 "old ebonheart, guild of mages: entrance hall" ; mark: TR_m3_MARK_Arquebald 36; set controlq to 1 37; endif 38; endif 39;endif 40 41if ( TR_Map ) 42 return 43endif 44 45set TR_Map to 3 46 47end