TR_m4_AA_MarUtu_sc
TR_Mainland.esm
Variables
5
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
Source
1Begin TR_m4_AA_MarUtu_sc
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NPC
8
9if ( OnDeath )
10 set TR_m4_Vf_Mabrigash_Count to TR_m4_Vf_Mabrigash_Count + 1
11 if ( TR_m4_Vf_Mabrigash_Count == 3 )
12 startscript TR_m4_Vf_daytimer
13 if ( GetJournalIndex "TR_m4_VA_VrashMind" >= 100 )
14 if ( GetJournalIndex "TR_m4_VA_VrashMind" <= 105 )
15 Journal "TR_m4_VA_VrashMind" 110
16 endif
17 endif
18 endif
19endif
20
21if ( TR_Map )
22 return
23endif
24
25set TR_Map to 4
26
27End