TR_m4_LostTransit_Ashlander_sc
TR_Mainland.esm
Variables
6
Local Variables
TR_Map
control
controlQ
NoLore
T_Local_NPC
T_Local_NoLore
Source
1Begin TR_m4_LostTransit_Ashlander_sc
2
3short TR_Map
4short control
5short controlQ
6short NoLore
7short T_Local_NPC
8short T_Local_NoLore
9
10if ( OnDeath )
11 if ( GetPCCell "Ernabapalit Camp, Yakasamshi's Yurt" )
12 set TR_m4_LostTransit_AshDead_glb to ( TR_m4_LostTransit_AshDead_glb + 1 )
13 if ( TR_m4_LostTransit_AshDead_glb >= 2 )
14 if ( TR_m4_LostTransit_Control_glb == 8 )
15 Journal TR_m4_Bd_Lost_in_Transit_C 20
16 endif
17 endif
18 endif
19 set control to 1
20endif
21
22if ( TR_Map == 4 )
23 return
24endif
25
26set TR_Map to 4
27
28End